Tuesday, 4 February 2014

Playing Tomb Raider On PS4

Playing Tomb Raider On PS4

Now Tomb Raider For PS4 is launched. Its amazing to play it on 1080p with 60 fps.

Tomb Raider On PC and Xbox 360 Before PS4

Last year’s Tomb Raider reboot was a beautiful release for both PC and consoles. It stretched the ageing Playstation 3 and Xbox 360 to their limits, and also provided PC gamers with one of the year’s greatest spectacles.
 It had some gripping set pieces and excellent combat that was completely at odds with how Tomb Raider was traditionally thought of. Sure, it’s the ultimate homage to the Uncharted series, but borrowing some of that franchises finer characteristics was hardly a one-way street. Now though, the Tomb Raider: Definitive Edition has found its to PS4 and Xbox One, in an effort to plug that post-launch gap and attempt to get one of Lara’s finest adventures up to par with its PC brother. Let’s see how it fared…tomb raider definite edition ps4
 Much of what can be said about Tomb Raider Ps4 Definite Edition. It’s an incredible looking rollercoaster ride through set-piece after set-piece, continuing to outdo itself with more bombast and over-the-top graphical wizardry. It was a feeling we’d never experienced before in a Tomb Raider game. Gone was Lara’s mansion. Gone was the majority of the tomb raiding. In its place was slick combat and a grittier, altogether more unsettling tale.

Tomb Raider on PS4

The move of tomb raider to� PS4 is certainly an impressive one. In comparison to the PS3 version it’s leaps and bounds ahead of it. Playing in glorious 1080p resolution and usually moving at a slick 60 frames per second, it looks great. Whisper it quietly but it’s actually looking every bit as good as the PC version, right down to the demanding Tress FX for tricurophiliacsu strange bunch you. Tomb Raider: Definitive Edition uses the new Tress FX 2.0 that is much less demanding on the system, reducing the performance penalty and making it a possibility on PS4.
The PS4 is obviously capable of throwing around a lot more particle effects than console gamers have been used to, from embers whipping from your torch, to dust and wind effects. Everything about the game certainly looks better, even Lara herself has been given a makeover with an entirely new character model and voice actor. In comparison to the PS3 version there is just huge amounts more detail, including effects such as sweat and water dripping. The PS4 version is running FXAA, which while not as impressive as the PC Tomb Raider’s super-sharp antialiasing options, still looks pretty clear. The same can be said of the textures. The PS4 version can be guiltier of using lower quality textures sometimes but makes up for it with better environmental effects, such as authentically rolling fog and realistic smoke plumes from fires.tomb raider definite edition ps4
 One aspect that is noticeable is the wider range of emotions evoked by Lara Croft thanks to her new model. Her face looks a fair bit more realistic and her eyes betray emotions that wasn’t seen in the PC version, easily letting you see whether she’s scared or confused.
In essence it keeps pace with the PC version at the highest settings, introducing some additional effects to help mask its shortcomings. Occasionally you do see a few chinks in the armour, such as a lowered frame rate during some of larger explosions, but these aspects are few and far between. Overall it’s a technical tour de force and demonstrates that, for the time being at least, the Playstation 4 is capable of outputting at PC quality. How long that remains the case is of course the issue for console gamers…
The move to PS4 for the Tomb Raider: Definitive Edition as a full-priced released has got a few knickers in a twist in the gaming world. This bundled up release contains the original game and all of its released DLC, which is basically extra multiplayer maps and skins. To complain that it shouldn’t be full price I find kind of bizarre. It’s been out less than a year and with all its additional bells and whistles is well worth the asking price of the original title. Knocking the score down because it’s already been released on another console seems a tad nonsensical. This isn’t a package made for those who’ve already explored Yamatai, this is for those first setting foot into Lara’s adventure. For them it’s an essential purchase, for everyone else it really doesn’t matter.
source:  http://addstube.com/tomb-raider-ps4/

Monday, 3 February 2014

List of Best Selling Pc Games

List[edit]
PC games which have sold or shipped one million copies
TitleTotal copies soldSales breakdownSeriesRelease dateGenreDeveloperPublisher
The Sims 220 million[citation needed]N/AThe SimsSeptember 14, 2004SimulationMaxisElectronic Arts
The Sims16 million[1]N/AThe SimsFebruary 4, 2000SimulationMaxisElectronic Arts
World of Warcraft14 million[2]N/AWorld of WarcraftNov 23, 2004Fantasy, MMORPGBlizzard EntertainmentBlizzard Entertainment
Minecraft14 million[3]N/AMinecraftMay 17, 2009[note 1]Sandbox, Adventure/Survival, ConstructionMojangMojang
Diablo III12 million[note 2][4]N/ADiabloMay 15, 2012Action RPGhack and slash dungeon crawlBlizzard EntertainmentActivision Blizzard
Half-Life 212 million[5]N/AHalf-LifeNovember 16, 2004First-person shooterValve corporationValve Corporation(digital distribution)
Sierra Entertainment(retail)
Battlefield 211 million[6]N/ABattlefieldJune 21, 2005Squad-based first-person shooterDigital Illusions CE(DICE)EA Games
StarCraft11 million[7]N/AStarCraftMarch 31, 1998Real-time strategyBlizzard EntertainmentBlizzard Entertainment
The Sims 310 million[8]N/AThe SimsJune 2, 2009SimulationThe Sims StudioElectronic Arts
Half-Life9.3 million[9][10]N/AHalf-LifeNovember 19, 1998First-person shooterValve corporationSierra Entertainment
Guild Wars6.5 million6.5 million in North America, Europe and Asia[11]Guild WarsApril 28, 2005Competitive online RPGArenaNetNCsoft
Myst6 million[12]N/AMystSeptember 24, 1993Graphic adventure,puzzleCyanBrøderbund
StarCraft II: Wings of Liberty6 million[13]N/AStarCraftJuly 27, 2010Real-time strategyBlizzard EntertainmentActivision Blizzard
SimCity 3000 (including re-release versions)5 million[14]N/ASimCityJanuary 31, 1999SimulationMaxisElectronic Arts
Riven4.5 million[15]N/AMystOctober 29, 1997Graphic adventureCyan WorldsRed Orb Entertainment
Counter-Strike4.2 million[9][10]N/ACounter-StrikeJune 19, 1999First-person shooterValve Corporation
Turtle Rock Studios(XBox)
Valve Corporation
Microsoft Game Studios (Xbox)
Sierra Studios(former)
Cossacks: European Wars4 million[16]N/ACossacksApril 24, 2001Real-time strategyGSC Game WorldStrategy First
cdv Software Entertainment (re-release)
Diablo II4 million[17]N/ADiabloJune 29, 2000Action RPGhack and slashBlizzard NorthBlizzard Entertainment
Populous4 million[18][19]N/APopulousJune 5, 1989Real-time strategy,God gameBullfrog ProductionsElectronic Arts
Portal 24 million[20]N/AHalf-LifeApril 19, 2011Puzzle-platform gameValve CorporationValve Corporation
RollerCoaster Tycoon4 million4 million in North America[21]RollerCoaster TycoonMarch 31, 1999Construction and management simulationChris SawyerMicroProse Software
Warhammer 40,000: Dawn of War(including expansions)4 million[22]N/AWarhammerSeptember 20, 2004Real-time strategyRelic EntertainmentTHQ
Where in the World Is Carmen Sandiego?4 million[23]N/ACarmen SandiegoJune 1, 1985EducationalstrategyBrøderbund SoftwareBrøderbund Software
Doom 33.5 million[24]N/ADoomAugust 3, 2004First-person shooter,survival horrorid SoftwareActivision
EverQuest3.5 million[25]N/AEverQuestMarch 16, 1999MMORPGSony Online EntertainmentSony Online Entertainment
Theme Park3.5 million[19]N/ATheme Park1994CMSBullfrog ProductionsElectronic Arts
Guild Wars 23.5 million[26]N/AGuild WarsAugust 28, 2012MMORPGArenaNetNCsoft
Age of Empires3 million[27]N/AAge of EmpiresOctober 15, 1997Real-time strategyEnsemble StudiosMicrosoft
Civilization IV3 million[28]N/ACivilizationOctober 25, 2005Turn-based strategy,4XFiraxis Games2K Games & Aspyr
Command & Conquer3 million[29]N/ACommand & ConquerAugust 31, 1995Real-time strategyWestwood StudiosVirgin Interactive
Electronic Arts (since 1998; also freeware release)
Command & Conquer: Red Alert3 million[30]N/ACommand & ConquerOctober 31, 1996Real-time strategyWestwood StudiosVirgin Interactive
Crysis3 million[31]N/ACrysisNovember 13, 2007First-person shooterCrytek FrankfurtElectronic Arts
Warcraft III: Reign of Chaos3 million[32][33] 4.4 million shipped[34]N/AWarcraftJuly 3, 2002Real-time strategyBlizzard EntertainmentBlizzard Entertainment(North America)
Sierra Entertainment(Europe)
Capcom (Japan)
Terraria3 million[35]N/AN/AMay 16, 2011Action-adventureRe-LogicRe-Logic
Garry's Mod3.5 million[36]N/AN/ADecember 24, 2004SandboxFacepunch StudiosValve Software
Counter-Strike: Condition Zero2.9 million[9][10]N/ACounter-StrikeMarch 23, 2004First-person shooterValve Corporation
Gearbox Software
Ritual Entertainment
Turtle Rock Studios
Valve Corporation
Doom2.9 million[37]N/ADoomDecember 10, 1993First-person shooterid Softwareid Software
Age of Empires III2.5 million[38]N/AAge of EmpiresOctober 18, 2005Real-time strategyEnsemble StudiosMicrosoft
Anno 15032.5 million[39]N/AAnnoMarch 23, 2003Real-time strategy,city-building gameMax DesignSunflowers
Anno 16022.5 million[40]N/AAnnoSeptember 24, 1998Real-time strategy,city-building gameMax DesignSunflowers
Cossacks II: Napoleonic Wars2.5 million[41]N/ACossacksApril 15, 2005Real-time strategyGSC Game WorldCDV Software
Diablo2.5 million[17]N/ADiabloDecember 31, 1996Action RPGhack and slashdark fantasyBlizzard NorthBlizzard Entertainment(North America)
Ubisoft (Europe)
Far Cry2.5 million[31]N/AFar CryMarch 23, 2004First-person shooterCrytekUbisoft
Battlefield 19422.4 million[42]N/ABattlefieldSeptember 10, 2002First-person shooterDICEElectronic Arts
The Witcher 2: Assassins of Kings2.2 million[43]N/AThe WitcherMay 17, 2011Action RPGhack and slashCD Projekt REDCD Projekt (Poland)
Atari, Inc (North America)
Namco Bandai Games(Europe & Australia)
Counter-Strike: Source2.1 million[9][10]N/ACounter-StrikeNovember 1, 2004First-person shooterValve CorporationValve Corporation
The Witcher2.1 million[44]N/AThe WitcherOctober 26, 2007Action RPGhack and slashCD Projekt REDAtari, Inc
SimCity (2013)2 million[45]N/ASimCityMarch 5, 2013SimulationMaxisElectronic Arts
The 7th Guest2 million[46]N/AThe 7th GuestJanuary 1, 1993Interactive movie,puzzle adventureTrilobyteVirgin Interactive
Age of Empires II: The Age of Kings2 million[47]N/AAge of EmpiresSeptember 30, 1999Real-time strategyEnsemble StudiosMicrosoft
Baldur's Gate2 million[48]N/ABaldur's GateNovember 30, 1998Role-playing gameBioWareBlack Isle Studios
Interplay Entertainment
Baldur's Gate II: Shadows of Amn2 million[48]N/ABaldur's GateSeptember 24, 2000Role-playing gameBioWareBlack Isle Studios
Interplay Entertainment
Black & White2 million[19]N/ABlack & WhiteMarch 25, 2001Simulationgod gameLionhead StudiosEA Games
Sold-Out Software
Civilization III2 million[49]N/ACivilizationOctober 30, 2001Turn-based strategyFiraxis GamesInfogrames
Doom II: Hell on Earth2 million[50]N/ADoomSeptember 30, 1994First-person shooter,horrorid SoftwareGT Interactive
Mafia: The City of Lost Heaven2 million[51]N/AMafiaAugust 28, 2002Third-person shooterIllusion SoftworksGathering of Developers
Neverwinter Nights2 million[52]N/ANeverwinter NightsJune 18, 2002Role-playing gameBioWareInfogrames / Atari
SimCity 42 million[53]N/ASimCityJanuary 14, 2003SimulationMaxisElectronic Arts(Windows)
Aspyr Media (Mac OS X)
Spore2 million[54]N/ASporeSeptember 4, 2008God Game
Simulation
Real-Time Strategy
MaxisElectronic Arts
S.T.A.L.K.E.R.: Shadow of Chernobyl2 million[55]N/AS.T.A.L.K.E.R.March 20, 2007First-person shooter,survival horrorGSC Game WorldTHQ
Stronghold: Crusader2 million[56]N/AStrongholdJuly 31, 2002Real-time strategyFirefly StudiosTake-Two Interactive /Gathering of Developers
Warcraft II: Tides of Darkness2 million[57]N/AWarcraftDecember 9, 1995Real-time strategyBlizzard EntertainmentBlizzard Entertainment
Quake1.8 million[37]N/AQuakeJune 22, 1996First-person shooterid SoftwareGT Interactive
Sacred1.8 million[58]N/ASacredMarch 23, 2004Action RPGAscaronEncore
Koch Media
Red Ant Enterprises
Dungeon Siege1.7 million[59]N/ADungeon SiegeApril 5, 2002Role-playing gameGas Powered GamesMicrosoft Game Studios
American McGee's Alice1.5 million[60][61]N/AAliceOctober 6, 2000Action-adventure,platformerRogue EntertainmentElectronic Arts
Command & Conquer: Tiberian Sun1.5 million[62]N/ACommand & ConquerAugust 27, 1999Real-time strategyWestwood StudiosElectronic Arts
Crysis Warhead1.5 million[31]N/ACrysisSeptember 16, 2008First-person shooterCrytek BudapestElectronic Arts
Duke Nukem 3D1.5 million[63]N/ADuke NukemJanuary 29, 1996First-person shooter3D RealmsGT Interactive Software
Harry Potter and the Philosopher's Stone1.5 million
  • 1.3 million in the US[64]
  • 200,000 in the UK[65]
Harry PotterNovember 15, 2001Action-adventure,platformerKnowWonderElectronic Arts
Star Wars Galaxies1.5 million[66]N/AStar WarsJune 26, 2003MMORPGSony Online Entertainment (North America)
Electronic Arts(Japan)
LucasArts
Stronghold1.5 million[67]N/AStrongholdOctober 19, 2001Real-time strategyFirefly StudiosTake-Two Interactive /Gathering of Developers
Total Annihilation1.5 million[68]N/ATotal AnnihilationSeptember 30, 1997Real-time strategyCavedog EntertainmentGT Interactive
Warhammer Online: Age of Reckoning1.5 million shipped,[69] 1.2 million sold[70]N/AWarhammerSeptember 18, 2008MMORPGMythic EntertainmentElectronic Arts
Half-Life 2: Episode One1.4 million[9][10]N/AHalf-LifeJune 1, 2006First-person shooterValve CorporationValve Corporation
Battlefield Vietnam1.3 million[42]N/ABattlefieldMarch 14, 2004First-person shooterDICEElectronic Arts
Monopoly1.3 million[71][72]N/AMonopolySeptember 30, 1995Board gameLeisure Genius (1985/1988)
Virgin Interactive(1991)
Westwood Studios(1995)
Gremlin Interactive(1997)
Mind's-Eye Productions (1999)
Runecraft (2002)
EA Bright Light (2008)
Leisure Genius (1985/1988, 1991)
Hasbro Interactive(1995)
Infogrames (2002)
Electronic Arts (2008)
Zoo Tycoon1.3 million
  • 1.1 million in the US[64]
  • 200,000 in the UK[65]
Zoo TycoonOctober 17, 2001Business simulation gameMicrosoftBlue Fang Games
RollerCoaster Tycoon 21.1 million
  • 940,000 in the US[64]
  • 200,000 in the UK[65]
RollerCoaster TycoonOctober 15, 2002Construction and management simulationChris SawyerInfogrames
SimCity 20001.1 million[71]N/ASimCityJuly 1, 1993Simulationcity-building gameMaxisMaxis
Killing Floor1.1 million[73]N/AN/AMay 14, 2009First-person shooterTripwire InteractiveTripwire Interactive
Medal of Honor: Allied Assault1.1 million
  • 900,000 in the US[64]
  • 200,000 in the UK[65]
Medal of HonorJanuary 22, 2002First-person shooter2015, Inc.EA Games
Age of Conan: Hyborian Adventures1 million[74]N/AConan the BarbarianMay 20, 2008Sword and sorceryMMORPGonline RPGFuncomFuncom
Eidos Interactive
Age of Mythology1 million[75]N/AAge of EmpiresOctober 30, 2002Real-time strategyEnsemble StudiosMicrosoft
The Binding of Isaac2 million[76]N/AN/ASeptember 28, 2011Action-adventure,dungeon crawl,roguelikeEdmund McMillen & Florian HimslHeadup Games
BioShock1 million[77]N/ABioShockAugust 21, 2007First-person shooter,action adventure,survival horrorIrrational Games (as 2K Boston)2K Games
Blade Runner1 million[78]N/AN/ANovember 21, 1997Adventurepoint-and-clickWestwood StudiosVirgin Interactive
Command & Conquer: Red Alert 21 million[30]N/ACommand & ConquerOctober 23, 2000Real-time strategyWestwood PacificElectronic Arts
Command & Conquer 3: Tiberium Wars1 million[79]N/ACommand & ConquerMarch 28, 2007Real-time strategyEA Los AngelesElectronic Arts
Daryl F. Gates' Police Quest: SWAT1 million[80]N/APolice QuestSeptember 30, 1995Interactive movie,simulationaction-adventureSierra OnlineSierra Online
"DayZ"1 million[81]N/AN/ADecember 16, 2013Survival horrorBohemia InteractiveBohemia Interactive
Deer Hunter1 million[82]N/ADeer HunterNovember 13, 1997Sports (hunting)Sunstorm InteractiveWizardWorks Software
Dungeon Lords1 million[83]N/AN/AMay 5, 2005Role-playing gameHeuristic ParkDreamCatcher Interactive, FX Interactive, Crimson Cow1CTyphoon Games
Empire Earth1 million[84]N/AEmpire EarthNovember 12, 2001Real-time strategyStainless Steel StudiosSierra Entertainment
Frogger1 million[85]N/AFroggerNovember 3, 1997ArcadeactionSCE Cambridge StudioHasbro Interactive
Glory of the Roman Empire1 million[86]N/AN/AJune 26, 2006City-building gameHaemimont GamesCDV
FX Interactive (Spain & Italy)
Hellgate: London1 million[87]N/AN/AOctober 31, 2007Action RPGFlagship StudiosNamco Bandai Games
Electronic Arts
HanbitSoft
Hidden & Dangerous1 million[88]N/AHidden & DangerousJuly 29, 1999Action game with tactical elementsIllusion SoftworksTake-Two Interactive
TalonSoft
Hotel Giant1 million[89]N/AN/AMay 17, 2002Business simulation gameEnlight SoftwareJoWood Productions
Imperivm: Great Battles of Rome1 million1 million in Italy and Spain;[90] not distributed elsewhere.N/AMay 10, 2005Real-time strategy,real-time tacticsHaemimont GamesFX Interactive
The Legend of Sword and Fairy 31 million[91]N/AThe Legend of Sword and FairyJuly 31, 2003Role-playing gameSoftstar EntertainmentSoftstar Entertainment
Unistar
Microsoft Flight Simulator X1 million1 million in the US[92]Microsoft Flight SimulatorOctober 17, 2006Amateur flight simulationMicrosoft Game StudiosMicrosoft Game Studios
Operation Flashpoint: Cold War Crisis1 million[93]N/AN/AJune 22, 2001Tactical shooterBohemia Interactive StudioCodemasters
Patrician III: Rise of the Hanse1 million1 million in Italy and Spain[94]The PatricianOctober 24, 2003Business simulation gameAscaronEncore
Phantasmagoria1 million[95]N/APhantasmagoriaJuly 31, 1995Interactive movie,psychological horror,point-and-click adventureSierra OnlineSierra Online
Quake II1 million[96]N/AQuakeNovember 30, 1997First-person shooterid SoftwareActivision
Railroad Tycoon II1 million[88]N/ARailroad TycoonNovember 4, 1998Business simulation gamePopTop SoftwareGathering of Developers
Take-Two Interactive
Return to Castle Wolfenstein1 million[96]N/AWolfensteinNovember 19, 2001First-person shooterGray Matter Interactive
id Software
Nerve Software(multiplayer)
Activision
Return to Zork1 million[97]N/AZorkAugust 20, 1993Adventure gameInfocomActivision
Runaway: A Road Adventure1 million[98]N/ARunawayJuly 6, 2001Adventure gamePéndulo Studios, S.L.Dinamic Multimedia
FX Interactive
Supreme Commander1 million[99]N/ATotal AnnihilationFebruary 16, 2007Real-time strategyGas Powered GamesTHQ
Tropico1 million[88]N/ATropicoApril 24, 2001Construction and management simulationPopTop SoftwareGathering of Developers
Unreal1 million[100]N/AUnrealMay 22, 1998First-person shooterEpic Games
Digital Extremes
GT Interactive
Unreal Tournament1 million[100]N/AUnrealNovember 30, 1999First-person shooterEpic Games
Digital Extremes
GT Interactive
Vietcong1 million[88]N/AVietcongMarch 26, 2003Tactical first-person shooterPterodon
Illusion Softworks
Gathering of Developers
Who Wants to Be a Millionaire?1 million[101]N/AWho Wants to Be a Millionaire?November 28, 1999Trivia gameJellyvisionDisney Interactive Studios
Notes[edit]
  • ^1 While the full version of Minecraft was made available on November 18, 2011, alpha (and later beta) versions of the game had been publicly available since May 17, 2009, and 4 million of the sales were made prior to November 7, 2011.[102]
  • ^2 This includes the 1.2 million copies given away as part of Blizzard's World of Warcraft annual pass offer.
  • ^3 Subscriber ≠ sales; many Asian markets use a different business model that does not involve retail copies. As such subscriber figures do not equate to sales figures.
Older computers[edit]This section lists the sales of video games released for older personal computer platforms such as the AmigaApple IIAtari 8-bit and Atari STBBC MicroCommodore VIC-20 and Commodore 64FM-7 and FM TownsMSXNEC PC-88 and PC-98; and the Sharp X1 and X68000. The computer game industry was much smaller when these platforms were active, but gradually increasing; the best-selling computer game up until June 1982 sold 35,000 copies,[103] a major hit in 1983 would have sold around 50,000 copies, and a major hit in 1985 would have sold around 150,000 copies.[104] As such, the threshold is at least 35,000 sales for titles released up until 1982, 50,000 for titles released in 1983, and at least 100,000 sales for titles released from 1984 onwards.
GameRelease yearCopies soldSales as of
The Last Ninja19872 million[105]2008
Thexder19851 million[106]1990
Dragon Slayer II: Xanadu1985400,000 in Japan[107][108]1985
Sokoban1982400,000 in Japan[109]1988
Zork I1980378,987[110]1986
Skyfox1984317,545[111]1986
The Bard's Tale1985300,000[112]2003
Ultima IV: Quest of the Avatar1985300,000[113]1990
The Hitchhiker's Guide to the Galaxy1984254,249[110]1986
Out Run1987250,000 in the UK[114]1987
Door Door1983200,000 in Japan[115]1985
Gauntlet1986200,000 in the UK[116]1987
Zork II1981173,204[110]1986
Chessmaster 20001986160,000[117]1987
The Black Onyx1984150,000 in Japan[118]1986
The Seven Cities of Gold1984150,000[119]2003
Deadline1982140,719[110]1986
Zork III1982129,232[110]1986
Ultima III: Exodus1983120,000[120]2008
Pac-Man1987100,000 in the US[121]1987
Will: The Death Trap II1985100,000 in Japan[122]1986
Chuck Yeager's Advanced Flight Trainer1987100,000[123]1987
Suspended198399,956[110]1986
Starcross198290,315[110]1986
Mystery House198080,000[124]2003
Choplifter198260,000[125]1983
Wizard and the Princess198060,000[126]2010
Ultima II: The Revenge of the Enchantress198250,000[127]1990
Ultima I: The First Age of Darkness198150,000[128]1990
Temple of Apshai197940,000 in the US[108]1982
K-Razy Shoot-Out198235,000 in the US[103]1982